style(cpp): separate multiple variable declarations (#4795)
This commit is contained in:
@@ -188,7 +188,8 @@ namespace cuda {
|
||||
stream_t stream;
|
||||
frame_t hwframe;
|
||||
|
||||
int width, height;
|
||||
int height;
|
||||
int width;
|
||||
|
||||
// When height and width don't change, it's not necessary to use linear interpolation
|
||||
bool linear_interpolation;
|
||||
@@ -447,7 +448,8 @@ namespace cuda {
|
||||
egl::nv12_t nv12;
|
||||
AVPixelFormat sw_format;
|
||||
|
||||
int width, height;
|
||||
int height;
|
||||
int width;
|
||||
|
||||
std::uint64_t sequence;
|
||||
egl::rgb_t rgb;
|
||||
@@ -455,7 +457,8 @@ namespace cuda {
|
||||
registered_resource_t y_res;
|
||||
registered_resource_t uv_res;
|
||||
|
||||
int offset_x, offset_y;
|
||||
int offset_x;
|
||||
int offset_y;
|
||||
};
|
||||
|
||||
std::unique_ptr<platf::avcodec_encode_device_t> make_avcodec_encode_device(int width, int height, bool vram) {
|
||||
|
||||
@@ -69,8 +69,11 @@ namespace cuda {
|
||||
stream_t make_stream(int flags = 0);
|
||||
|
||||
struct viewport_t {
|
||||
int width, height;
|
||||
int offsetX, offsetY;
|
||||
int height;
|
||||
int width;
|
||||
|
||||
int offsetX;
|
||||
int offsetY;
|
||||
};
|
||||
|
||||
class tex_t {
|
||||
|
||||
@@ -361,7 +361,8 @@ namespace egl {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int major, minor;
|
||||
int major;
|
||||
int minor;
|
||||
if (!eglInitialize(display.get(), &major, &minor)) {
|
||||
BOOST_LOG(error) << "Couldn't initialize EGL display: ["sv << util::hex(eglGetError()).to_string_view() << ']';
|
||||
return nullptr;
|
||||
|
||||
@@ -266,8 +266,10 @@ namespace egl {
|
||||
|
||||
class cursor_t: public platf::img_t {
|
||||
public:
|
||||
int x, y;
|
||||
int src_w, src_h;
|
||||
int src_h;
|
||||
int src_w;
|
||||
int x;
|
||||
int y;
|
||||
|
||||
unsigned long serial;
|
||||
|
||||
@@ -329,9 +331,12 @@ namespace egl {
|
||||
gl::program_t program[3];
|
||||
gl::buffer_t color_matrix;
|
||||
|
||||
int out_width, out_height;
|
||||
int in_width, in_height;
|
||||
int offsetX, offsetY;
|
||||
int out_height;
|
||||
int out_width;
|
||||
int in_height;
|
||||
int in_width;
|
||||
int offsetX;
|
||||
int offsetY;
|
||||
|
||||
// Pointer to the texture to be converted to nv12
|
||||
int loaded_texture;
|
||||
|
||||
@@ -296,14 +296,20 @@ namespace platf {
|
||||
struct cursor_t {
|
||||
// Public properties used during blending
|
||||
bool visible = false;
|
||||
std::int32_t x, y;
|
||||
std::uint32_t dst_w, dst_h;
|
||||
std::uint32_t src_w, src_h;
|
||||
std::uint32_t dst_h;
|
||||
std::uint32_t dst_w;
|
||||
std::uint32_t src_h;
|
||||
std::uint32_t src_w;
|
||||
std::int32_t x;
|
||||
std::int32_t y;
|
||||
std::vector<std::uint8_t> pixels;
|
||||
unsigned long serial;
|
||||
|
||||
// Private properties used for tracking cursor changes
|
||||
std::uint64_t prop_src_x, prop_src_y, prop_src_w, prop_src_h;
|
||||
std::uint64_t prop_src_x;
|
||||
std::uint64_t prop_src_y;
|
||||
std::uint64_t prop_src_h;
|
||||
std::uint64_t prop_src_w;
|
||||
std::uint32_t fb_id;
|
||||
};
|
||||
|
||||
@@ -1133,8 +1139,10 @@ namespace platf {
|
||||
|
||||
std::chrono::nanoseconds delay;
|
||||
|
||||
int img_width, img_height;
|
||||
int img_offset_x, img_offset_y;
|
||||
int img_height;
|
||||
int img_width;
|
||||
int img_offset_x;
|
||||
int img_offset_y;
|
||||
|
||||
int plane_id;
|
||||
int crtc_id;
|
||||
@@ -1317,7 +1325,8 @@ namespace platf {
|
||||
gl::ctx.BindTexture(GL_TEXTURE_2D, rgb->tex[0]);
|
||||
|
||||
// Don't remove these lines, see https://github.com/LizardByte/Sunshine/issues/453
|
||||
int w, h;
|
||||
int h;
|
||||
int w;
|
||||
gl::ctx.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w);
|
||||
gl::ctx.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h);
|
||||
BOOST_LOG(debug) << "width and height: w "sv << w << " h "sv << h;
|
||||
|
||||
@@ -398,7 +398,8 @@ namespace va {
|
||||
egl::sws_t sws;
|
||||
egl::nv12_t nv12;
|
||||
|
||||
int width, height;
|
||||
int height;
|
||||
int width;
|
||||
};
|
||||
|
||||
class va_ram_t: public va_t {
|
||||
@@ -455,7 +456,8 @@ namespace va {
|
||||
std::uint64_t sequence;
|
||||
egl::rgb_t rgb;
|
||||
|
||||
int offset_x, offset_y;
|
||||
int offset_x;
|
||||
int offset_y;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -531,7 +533,8 @@ namespace va {
|
||||
vaSetErrorCallback(display.get(), __log, &error);
|
||||
vaSetErrorCallback(display.get(), __log, &info);
|
||||
|
||||
int major, minor;
|
||||
int major;
|
||||
int minor;
|
||||
auto status = vaInitialize(display.get(), &major, &minor);
|
||||
if (status) {
|
||||
BOOST_LOG(error) << "Couldn't initialize va display: "sv << vaErrorStr(status);
|
||||
@@ -595,7 +598,8 @@ namespace va {
|
||||
return false;
|
||||
}
|
||||
|
||||
int major, minor;
|
||||
int major;
|
||||
int minor;
|
||||
auto status = vaInitialize(display.get(), &major, &minor);
|
||||
if (status) {
|
||||
BOOST_LOG(error) << "Couldn't initialize va display: "sv << vaErrorStr(status);
|
||||
|
||||
@@ -206,7 +206,8 @@ namespace wl {
|
||||
gl::ctx.BindTexture(GL_TEXTURE_2D, (*rgb_opt)->tex[0]);
|
||||
|
||||
// Don't remove these lines, see https://github.com/LizardByte/Sunshine/issues/453
|
||||
int w, h;
|
||||
int h;
|
||||
int w;
|
||||
gl::ctx.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w);
|
||||
gl::ctx.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h);
|
||||
BOOST_LOG(debug) << "width and height: w "sv << w << " h "sv << h;
|
||||
|
||||
Reference in New Issue
Block a user