feat(macos/capture): support for capture display other than main display (#2449)

This commit is contained in:
TimmyOVO
2024-04-23 02:16:26 +08:00
committed by GitHub
parent 067efc7912
commit 9288775351
10 changed files with 93 additions and 37 deletions

View File

@@ -509,9 +509,28 @@ const KeyCodeMap kKeyCodesMap[] = {
auto macos_input = (macos_input_t *) result.get();
// If we don't use the main display in the future, this has to be adapted
// Default to main display
macos_input->display = CGMainDisplayID();
auto output_name = config::video.output_name;
// If output_name is set, try to find the display with that display id
if (!output_name.empty()) {
uint32_t max_display = 32;
uint32_t display_count;
CGDirectDisplayID displays[max_display];
if (CGGetActiveDisplayList(max_display, displays, &display_count) != kCGErrorSuccess) {
BOOST_LOG(error) << "Unable to get active display list , error: "sv << std::endl;
}
else {
for (int i = 0; i < display_count; i++) {
CGDirectDisplayID display_id = displays[i];
if (display_id == std::atoi(output_name.c_str())) {
macos_input->display = display_id;
}
}
}
}
// Input coordinates are based on the virtual resolution not the physical, so we need the scaling factor
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(macos_input->display);
macos_input->displayScaling = ((CGFloat) CGDisplayPixelsWide(macos_input->display)) / ((CGFloat) CGDisplayModeGetPixelWidth(mode));